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Metaverse

There is no strict definition of what exactly the Metaverse is as it’s an everchanging concept that continues to grow as the technology that drives it grows. However, the lack of knowing exactly what the Metaverse is has not stopped the buzz that has built up around it. Companies like Microsoft, Samsung, Sony, and IBM have been rapidly developing technology with the intention of dominating the metaverse space. Facebook has gone as far as changing their name to Meta and acquiring Oculus, a leader in immersive virtual reality technology, for 2 billion dollars in 2014. The patent data shows that there has been an increasing level of interest by companies to control the Metaverse/virtual reality market. From a glance the Metaverse has an increasing number of applications from gaming to ecommerce and its popularity is continuing to grow.


Top 10 Corporate Owners


 
Issued Patent Count   
 
Published Application Count

Corporation Patents and Published Applications Count
1. Inventor
 
 
695
2. Microsoft
 
 
398
3. Magic Leap
 
 
359
4. Sony
 
 
279
5. IBM
 
 
229
6. Meta Platforms
 
 
222
7. Google (Alphabet)
 
 
215
8. Samsung
 
 
181
9. Intel
 
 
99
10. Apple
 
 
94




Invention Categorization and Classification

Categorization and Classification Patents and Published Applications
  • Hardware
  •  
    1436
    750 Viewing Device , 380 Sensors , 167 Feedback , 139 Controller
  • Application
  •  
    1152
    430 Commerce , 309 Simulation , 113 Gaming , 104 Browsing , 71 Education , 51 Exercise , 38 Social , 25 Physical Objects , 11 Assets
  • Software
  •  
    4540
    1466 3D model or image manipulation , 1414 I/O technologies , 711 3D image rendering , 281 3D modeling , 162 Navigation , 137 2D image rendering , 108 Image enhancement or restoration , 106 Security , 93 Image analysis , 54 Animation , 8 Voice Comms


    Recent Published Activity in Metaverse as of November 30, 2022